In that deck, Bloodghast can enable absurd amounts of card draw and ramp if it's combined with my commander and a way to untap her like Thornbite Staff
Ankle Shanker How about another aggressive Mardu creature for you
The battle's protector doesn't control it, but they can block creatures that are attacking the battle just like they can block attacks on planeswalkers they control
Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
It is, however, not an easy card to play correctly, as everyone who has watched control master Guillaume Wafo-Tapa before, will know