As an additional note, take into account that the Duelist Setup Rule cards allow you to have in your decks any card listed in its STRATEGY, ignoring the Restricted List limitations in deckbuilding
These would be better with haste, and my rankings are in this order: green, black, white, blue, and red
send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect
Dualcaster Mage is the easier card to go infinite with, since it doesn't require being cast to copy spells like Ghostly Flicker, though the otters still great as just a body that doubles up on another spell you're casting
Only cards with a rarity from 1 Diamond to 4 Diamond and 1 Star can be traded