With Zur, because he only gets enchantments of a certain cost, he doesn't have much flexibility
While a card with an Adventure is in your hand, library, or even exile, it has only the characteristics of the permanent, not the Adventure spell
The deck was a known quantity and still made up 20 percent of the Pro Tour Magic: The GatheringFINAL FANTASY field
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Not Legal Toolbox Notes and Rules Information for Perch Protection: If your life total can't change, spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect
For example, suppose I saw Underground River on the first turn, and then named Nether Spirit to prevent them from leaning on a strong game-winning effect