Save for one block in Pre-Modern era and some new cards in the Nostalgia/Callback Time Spiral Block, there was not a lot of morph stuff
Innkeepers Talent Innkeeper's Talent made a name for itself in Standard alongside valiant cards like Heartfire Hero and, at one point, in a combo deck with Vraska, Betrayal's Sting
Additionally, players get 100 Gold and 25 Mastery XP for every win, up to their first 15 wins per day, and 250 Mastery Pass XP for their first 15 wins every week
It's not a bad card, far from it, but it feels like it's just doing too much, and could have done with being stripped back a little bit to make it easier to read and play
Shadow, Mysterious Assassin* The Final Fantasy 6 Commander Deck version of Shadow is a decent enough creature, but deathtouch isnt a great evasive ability and to make the best use of his ability he really needs to get in so you can sacrifice whatever permanent you sneaked in for cards and damage