Sorceries out: I always knew this powerful Commander staple would get cut eventually
Even Reprieve (the white Remand) feels good when it delays the Ring for one turn although the better feeling is when it delays whatever counterplay was intended to save their Ring from your other removal
Infernity Necromancer isn't a hard once-per-turn effect either, allowing for multiple copies of itself to be re-used
Do their takes apply
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