Brawl sees you building an MTG Arena deck around a specific legendary creature or planeswalker from Standard and then duelling it out in one-on-one battles
But we were like, we know that there's this market out there, not really sure how it works, but we know we can make some money from it, so we just did what we had to do
While the archetype has a host of mono-black options, the death trigger makes this a nasty threat: Pinging your opponents as zombies die gives you another angle of attack and means Wrath of God might not be enough to salvage a game
More importantly, though, it gets at the heart of one of the central aspects of trading card games in general: luck
With that in mind, we start by considering the characters selected for the setchosen by both Narrative and Game Design teamsto either help tell the themes story or bring some fun surprises