While all of them are a blast to pilot, the first two are the easiest due to Clouds versatile equipment playstyle and Yshtolas fun card draw/damage engine
I dont think either deck has anything as essential in it as the bounce package from Rise of the Floodborns starter deck, but the Amber/Emerald deck has a nice pile of cards that I think will see play
It can kill almost any Planeswalker and most creatures, except for maybe the best blue card, Murktide Regent
And I do have to wonder if, intentionally or not, this card will act as a safety valve in metagames where spells are being cast through infinite mana engines and/or methods of cheating out spells through cascade
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